2 unstable releases
Uses old Rust 2015
0.2.0 | Nov 12, 2017 |
---|---|
0.1.0 | Jul 2, 2017 |
#251 in Rendering
350KB
3K
SLoC
Terra
Terra is a terrain rendering library built on top of gfx. It uses a quadtree representation that incorporates continuous level of detail to render highly detailed large scale terrains. Data is sourced from either the STRM 30m dataset or USGS's National Elevation Dataset and then enhanced using fractal refinement.
Status
Terrain:
- CDLOD quadtree implementation
- Oceans
Foliage:
- Grass
- Trees
Atmosphere:
- Fog rendering
- Aerial perspective
- Multiple scattering
Dependencies
~32–43MB
~547K SLoC