3 releases
0.1.2 | Jan 5, 2020 |
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0.1.1 | Jan 4, 2020 |
0.1.0 | Jan 4, 2020 |
#943 in Graphics APIs
6KB
spirv-struct-layout
Attempts to ensure that a rust struct used as a uniform buffer matches the layout of the struct declared in spirv.
Usage example:
use spirv_struct_layout::{CheckSpirvStruct, SpirvLayout};
#[repr(C)]
#[derive(SpirvLayout)]
struct Uniforms {
model_view: [f32; 16],
light_dir: [f32; 3],
// _padding: f32, // uncomment this line, and the alignment will match the spirv
position: [f32; 4],
}
fn main() {
let spirv = Vec::from(cast_slice(include_bytes!("simple.frag.spv")));
Uniforms::check_spirv_layout("buf", spirv);
}
Which fails like so, becuase SPIR-V mandates that vec3 is aligned to 16 bytes:
The application panicked (crashed).
Message: assertion failed: `(left == right)`
left: `80`,
right: `76`: field buf.position should have an offset of 80 bytes, but was 76 bytes
Location: spirv_struct_layout/examples/simple/main.rs:19
Dependencies
~2MB
~46K SLoC