3 unstable releases
0.1.1 | Oct 1, 2022 |
---|---|
0.1.0 | Oct 1, 2022 |
0.0.1 | Oct 1, 2022 |
#1082 in Graphics APIs
105KB
2.5K
SLoC
SPIR-Q Reflection Tool
spirq-reflect
is a CLI frontend of the shader reflection library spirq
. It generates reflection JSONs from SPIR-V shader binaries. You can install spirq-reflect
with:
cargo install spirq-reflect
Usage
Run the following command to reflect a SPIR-V binary and conclude a JSON report:
spirq-reflect assets/spirv-spec.frag.spv
or the following if you want all declared resources to be reflected even when they are never used by the shader.
spirq-reflect assets/spirv-spec.frag.spv --ref-all-rscs
Please run spirq-reflect -h
to get a detailed description of all the available command-line options.
Example Output
The spirv-spec.frag.spv
binary in the spirq
repository gives the following output:
{
"EntryPoint": "main",
"ExecutionModel": "Fragment",
"Variables": {
"Inputs": [
{
"Name": "_42",
"Location": 2,
"Component": 0,
"Type": "vec4<f32>"
},
{
"Name": "_57",
"Location": 1,
"Component": 0,
"Type": "vec4<f32>"
},
{
"Name": "_33",
"Location": 0,
"Component": 0,
"Type": "vec4<f32>"
}
],
"Outputs": [
{
"Name": "_31",
"Location": 0,
"Component": 0,
"Type": "vec4<f32>"
}
],
"Descriptors": [
{
"Name": "_20",
"Set": 0,
"Binding": 0,
"DescriptorType": "UniformBuffer",
"Type": {
"Kind": "Struct",
"Members": [
{
"Name": "_18_0",
"Offset": 0,
"MemberType": {
"Kind": "Struct",
"Members": [
{
"Name": "_17_0",
"Offset": 0,
"MemberType": "u32"
},
{
"Name": "_17_1",
"Offset": 16,
"MemberType": {
"Kind": "Array",
"ElementType": "vec4<f32>",
"Count": 5,
"Stride": 16
}
},
{
"Name": "_17_2",
"Offset": 96,
"MemberType": "i32"
}
]
}
},
{
"Name": "_18_1",
"Offset": 112,
"MemberType": "u32"
}
]
},
"Count": 1
}
],
"PushConstants": [],
"SpecConstants": []
}
}
Dependencies
~2.7–4MB
~72K SLoC