2 releases
0.1.1 | Oct 10, 2024 |
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0.1.0 | Sep 30, 2024 |
#552 in Graphics APIs
81KB
2K
SLoC
Shaderunner
This library is a learning exercise and a component in several personal projects. Expect regular breaking changes; we do not recommend using Shaderunner in your projects in its current state.
Shaderunner is a basic graphics layer over wgpu, winit, and egui, adapted and expanded from Benjamin Hansen's excellent WGPU tutorial. It supports basic mesh construction and rendering with colored vertices; it does not yet support textures.
License
Licensed under either of Apache License, Version 2.0 or MIT License at your option.
Dependencies
~24–63MB
~1M SLoC