0.0.3 |
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0.0.1 |
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#4 in #sardonyx
Used in 9 crates
(5 directly)
645KB
15K
SLoC
This implementation of the sardonyx Renderer utilizes the rendy
crate, built on top of
gfx-hal
to provide the building blocks for a AAA configurable rendering graph-based pipeline.
As a general overview, this crate can be broken down as follows:
Core
Submodules
Passes
DrawFlat2DDesc
DrawFlat2DTransparentDesc
DrawPbrDesc
DrawFlatDesc
DrawShadedDesc
DrawSkyboxDesc
DrawDebugLinesDesc
Systems
Components
Camera
SpriteVisibility
Visibility
BoundingSphere
DebugLinesComponent
Light
Tint
JointTransforms
SpriteRender
Loaders re-exported fromrendy
for loading the most common image types as textures.
Dependencies
~19–35MB
~572K SLoC