#3d #voxel #game #sandbox #falling-sand

app sandvox

The 3D voxel falling-sand game

2 unstable releases

Uses old Rust 2015

0.2.0 Jan 16, 2019
0.1.0 Jan 16, 2019

#627 in Games

MIT license

2.5MB
1K SLoC

Rust 1K SLoC // 0.1% comments Shell 73 SLoC // 0.1% comments GLSL 57 SLoC

Build Status

Sandvox

The 3D voxel falling-sand game

Building

Run cargo build --release. Without --release, the game is unplayably slow.

TODO

  • Client
    • Proper player hitbox
    • Air control
    • Adjustable brush size
    • Debug HUD
    • Color variation
    • Better shading
    • Better sandfall logic (resolve the statefulness issue)
    • Choice of materials
      • Wall
      • Wood
      • Water
      • Sand
      • Ice
      • Fire
      • Lava
      • Stone
      • Oil
      • Acid
      • Dust
    • 3D environment outside the game area
    • Realistic lighting/shadows
    • Realistic physics
    • Saving
    • UI
    • Stereo sound effects
    • Screenshotting
    • Color shade when player is inside a material
  • Server
    • Upload/rate worlds
    • Multiplayer
  • Deployment
    • crates.io
    • Add documentation on docs.rs
    • Logo
    • Linux app (.desktop file, icon)
    • Linux AppImage
    • DEB
    • RPM
    • Ubuntu PPA
    • AUR package
    • Windows executable icon
    • Mac app (not just a raw executable)
    • Homebrew-cask
    • Website
    • Android app

Dependencies

~12–21MB
~305K SLoC