3 releases

0.1.2 May 7, 2021
0.1.1 May 7, 2021
0.1.0 May 7, 2021

#2035 in Rust patterns

MIT license

32KB
820 lines

Rusty Matrix

A generic matrix implementation for Rust.

Matrix implementations use the trait Matrix<T> and the default implementations are:

  • StackMatrix<T, X, Y> - A stack-based matrix implementation where T is the type, X is the amount of columns and Y is the amount of rows. The advantage of this implementation is the ability to check mathematical operations at compile time against other StackMatrix's.
  • HeapMatrix<T> - A heap-based matrix implementation where T is the type of the matrix. Due to the limitations of the heap-based solution, it is not possible to check mathematical operations at compile time. However, HeapMatrixs are able to be grown and shrank (TODO) during runtime.

Regardless of which implementation you use, both implementations can use the mathematical operators on each other. For example:

let stack_mat = StackMatrix::new([1, 2], [3, 4], [5, 6]);
let heap_mat = HeapMatrix::new_owned_2d([1, 2, 3], [4, 5, 6]);

stack_mat * heap_mat // Is equal to:
                     //  Ok(HeapMatrix::new_owned_2d([
                     //      [9,  12, 15],
                     //      [19, 26, 33],
                     //      [29, 40, 51]
                     //  ]))

This crate requires a nightly version of Rust >= 1.53.

The GitHub repository is a mirror of my self-hosted Gitea instance.

No runtime deps