6 releases
0.3.0 | May 13, 2024 |
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0.2.5 | May 7, 2024 |
#841 in Graphics APIs
345KB
8K
SLoC
RPU is a GLSL compatible programming language for rendering procedural graphics on the CPU.
For more information visit rpu-lang.org.
Usage
Run rpuc with the source file, the function to execute and the optional argument:
rpuc --source examples/fib.rpu --function main --argument 10
this will return [I64(55)]
which is the 10th Fibonacci number.
To execute a shader use
rpuc --source examples/raymarch.rpu --function shader
. The resulting image will be saved as examples/raymarch.png
.
For shaders you can specify the tile size with --tiled 100x100
(default is 80x80
), and the number of iterations (in case your shader is a pathtracer) with --iterations 100
(default is 1
).
Dependencies
~6–15MB
~194K SLoC