#ecs #generic #extended #generics #rust

macro regecs-codegen

Code generation macros for REGECS

2 releases (1 stable)

1.0.0 May 16, 2021
0.1.0 May 15, 2021

#38 in #extended

29 downloads per month

BSD-3-Clause

9KB
156 lines

Rust Extended Generic ECS

The Rust Extended Generic ECS is an Entity Component System (ECS) based design with an additional scene, object layer and event system.

Features

  • No use of Rc or RefCell
  • Support for custom state/context owned by ECS invoker
  • Uses generics in order to represent the component layer
  • Built-in event system
  • Built-in Scene / object layer

Dependencies

~1.5MB
~33K SLoC