3 releases (1 stable)

2.0.0-alpha-1 Apr 25, 2022
1.0.0 May 16, 2021
0.1.0 May 15, 2021

#552 in Game dev

21 downloads per month

BSD-3-Clause

105KB
1.5K SLoC

Rust Extended Generic ECS

The Rust Extended Generic ECS is an Entity Component System (ECS) based design with an additional scene, object layer and event system.

Features

  • No use of Rc or RefCell.
  • Support for custom state/context owned by ECS invoker.
  • Uses generics in order to represent both the component layer and the system layer.
  • Built-in event system.
  • Built-in Scene / object layer.

Dependencies

~7–17MB
~202K SLoC