1 unstable release
0.1.0 | Sep 29, 2023 |
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#11 in #terrain
37KB
291 lines
quantized-mesh-decoder
use quantized_mesh_decoder::{from_reader,QuantizedMeshTerrainData};
use std::{path::Path, fs::File};
pub fn from_file(path: &'static str) -> QuantizedMeshTerrainData {
let path = Path::new(path);
let file = match File::open(&path) {
Err(why) => panic!("couldn't open {:?}", why),
Ok(file) => file,
};
match from_reader(file) {
Ok(terrain) => {
return terrain;
}
Err(error) => {
panic!("error {:?}", error);
}
}
}
let terrain_data = from_file("assets/tile-opentin.terrain");
Dependencies
~115KB