1 unstable release

Uses old Rust 2015

0.0.1 May 1, 2019

#48 in #physics-simulation

MIT / BSL-1.0

175KB
170 lines

"Plop": Plop Grizzly Physics Engine

A physics engine written in Rust, meant to be used with Cala for graphics.

Features

  • Simulate physics in realtime using ADI to display what's happening.

Roadmap to 1.0 (Future Features)

  • Lots of stuff (TODO: explain)

Change Log

0.0.2

  • Update adi_screen
  • Add widget function for HUD functionality (WIP).

0.0.1

  • Initial release

lib.rs:

"Plop": Plop Grizzly Physics Engine.

Dependencies

~1.5MB
~28K SLoC