1 unstable release
Uses old Rust 2015
0.0.1 | May 1, 2019 |
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#48 in #physics-simulation
175KB
170 lines
"Plop": Plop Grizzly Physics Engine
A physics engine written in Rust, meant to be used with Cala for graphics.
Features
- Simulate physics in realtime using ADI to display what's happening.
Roadmap to 1.0 (Future Features)
- Lots of stuff (TODO: explain)
Change Log
0.0.2
- Update adi_screen
- Add widget function for HUD functionality (WIP).
0.0.1
- Initial release
lib.rs
:
"Plop": Plop Grizzly Physics Engine.
Dependencies
~1.5MB
~28K SLoC