1 unstable release
0.1.0 | Nov 25, 2022 |
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#1000 in Images
74KB
2K
SLoC
Pixelar
Show everyone the art hidden inside your code 🧁
Code for this piece of pixel art can be found here (It's a copy of a picture on pin).
What
Pixelar is a package that provides you simple API to create pixel arts using rust code.
-
The main purposes of this package is for Learning purposes and turning the code to something visual so it may become easier to understand.
-
It can also be used for creating unique pixel arts and FUN.
Dependencies
Pixelar uses imageproc and image from image-rs to create images.
Get Started
To quickly get started with the package, just bring our prelude into the scope and create a PixelPaper
.
use pixelar::prelude::*;
fn main() {
let mut pixel_paper = PixelPaper::<10, 10>::default();
}
Note that constant generic numbers on pixel paper ( ::<10, 10>
). These're the height and width of your paper in pixels.
Here we have a 10*10 paper.
Now you can mutably access the pixels table on the paper and modify it.
use pixelar::prelude::*;
fn main() {
let mut pixel_paper = PixelPaper::<10, 10>::default();
let table = pixel_paper.get_mut_table();
}
You're given a 10*10 2D array of PixelDescriptor
.
A PixelDescriptor
, describes a pixel at the specified position. It's a simple enum with only two variants:
pub enum PixelDescriptor {
Nothing, // Nothing there
Pixel(Pixel), // A pixel with some color.
}
Now you can do whatever you want on the pixels.
// ---- sniff ----
let red = PixelDescriptor::Pixel((255, 0, 0).into());
let green = [0, 255, 0];
let blue = (0, 0, 255);
let gray = 100; // (100, 100, 100)
table[0][0] = blue.into();
table[0][9] = red;
table[9][9] = green.into();
table[9][0] = gray.into();
// ---- sniff ----
You can turn anything that translates to an rgb code into a PixelDescriptor
simply by calling into
on it.
All pixels are PixelDescriptor::Nothing
by default.`
Then finally save your art to a file.
// --- sniff ---
pixel_paper.save("arts/simple_1.png").unwrap()
}
Run the code and check the result.
This was the whole idea! But there're more ...
use pixelar::{colors::*, positions::*, prelude::*};
fn main() {
let mut pixel_paper = PixelPaper::<6, 6>::default();
let rainbow = [
(250, 130, 0),
(240, 250, 0),
(60, 250, 0),
(0, 250, 220),
(0, 10, 250),
(210, 0, 250),
];
for i in 0..6 {
for j in 0..6 {
let choose = match j.cmp(&i) {
std::cmp::Ordering::Less => i,
std::cmp::Ordering::Equal => j,
std::cmp::Ordering::Greater => j,
};
pixel_paper.change_pixel_color((i, j), rainbow[choose])
}
}
pixel_paper.draw_straight_line(Red, RightTopEdge, LeftBottomEdge);
pixel_paper.save("arts/simple_2.png").unwrap()
}
Here's the result:
PixelBook
Pixel book is a collection of pixel papers and can be saved as a GIF.
use pixelar::{colors::*, positions::*, prelude::*};
fn main() {
let mut paper = PixelPaper::<5, 5>::default();
let mut animation = PixelBook::new(Repeat::Infinite);
animation.add_paper(&paper);
for i in 0..5 {
paper.change_pixel_color((i, i), Red);
paper.change_pixel_color((i, 4 - i), Blue);
animation.add_paper(&paper);
}
animation.save("arts/animated_1.gif").unwrap();
}
Pixelar is a work in progress and it's not completed yet!
Dependencies
~14MB
~249K SLoC