#ecs #input #web #oxygengine #game-engine #devices #module

oxygengine-input-device-web

Web input devices module for Oxygengine

82 releases (32 breaking)

0.46.1 Sep 23, 2023
0.45.1 Sep 16, 2023
0.40.1 Jul 21, 2023
0.30.0 Sep 24, 2022
0.3.17 Jul 28, 2019

#1141 in Game dev

Download history 395/week @ 2024-02-19 361/week @ 2024-02-26 4/week @ 2024-03-04

760 downloads per month
Used in 2 crates

MIT/Apache and GPL-3.0-only

285KB
8K SLoC

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Oxygengine

GitHub CI crates-io version GitHub tag

The hottest HTML5 + WASM game engine for games written in Rust with web-sys.

Table of contents

  1. Oxygengine Essentials Book
  2. Understanding ECS
  3. Teaser
  4. Roadmap

Oxygengine Essentials Book

https://psichix.github.io/Oxygengine/

Understanding ECS

Oxygengine is using hecs as its ECS framework to achieve better performance, reduce application complexity and help decouple state from the logic as much as possible. More about hecs and ECS here: https://github.com/Ralith/hecs

Teaser

Visual Novel RPG RAUI

Roadmap

Current milestone progress: https://github.com/PsichiX/Oxygengine/projects/1

Dependencies

~18MB
~361K SLoC