3 releases
0.1.3 | Feb 7, 2024 |
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0.1.2 |
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0.1.1 | Feb 7, 2024 |
0.1.0 | Feb 7, 2024 |
#19 in #social
12KB
128 lines
Rust bindings for OpenTTD Social Integration API
This is an unofficial Rust binding for OpenTTD Social Integration API.
lib.rs
:
Unofficial Rust binding for OpenTTD Social Integration API.
Use init
for entrypoint.
Examples
use openttd_social_integration_api::{OpenTTDInfo, PluginApi};
fn shutdown() {
println!("Shutting down!");
}
fn run_callbacks() -> bool {
// This println will make log full of garbage.
return true;
}
fn event_enter_main_menu() {
println!("Entering main menu!");
}
fn event_enter_scenario_editor(map_width: u32, map_height: u32) {
println!("Entering scenario editor ({}x{})!", map_width, map_height);
}
fn event_enter_singleplayer(map_width: u32, map_height: u32) {
println!("Entering singleplayer ({}x{})!", map_width, map_height);
}
fn event_enter_multiplayer(map_width: u32, map_height: u32) {
println!("Entering multiplayer ({}x{})!", map_width, map_height);
}
fn event_joining_multiplayer() {
println!("Joining multiplayer!");
}
#[openttd_social_integration_api::init(platform = "test", name = "Test Plugin", version = "0.1")]
pub fn init(info: OpenTTDInfo) -> Result<Option<PluginApi>, ()> {
println!("Init for OpenTTD {}", info.openttd_version);
Ok(Some(PluginApi {
shutdown: Some(shutdown),
run_callbacks: Some(run_callbacks),
event_enter_main_menu: Some(event_enter_main_menu),
event_enter_scenario_editor: Some(event_enter_scenario_editor),
event_enter_singleplayer: Some(event_enter_singleplayer),
event_enter_multiplayer: Some(event_enter_multiplayer),
event_joining_multiplayer: Some(event_joining_multiplayer)
}))
}
Dependencies
~0.2–2.5MB
~51K SLoC