13 unstable releases (3 breaking)
Uses new Rust 2021
|new 0.4.0||Jan 15, 2022|
|0.3.5||Jan 13, 2022|
|0.3.3||Dec 23, 2021|
|0.2.0||Nov 29, 2021|
|0.1.4||Nov 26, 2021|
#12 in #cffi
82 downloads per month
NSTD is a library that is meant to be cross-platform, and fairly safe (any function that can fail will return an error code indicating if it has or hasn't) while having a plethora of features and functionality. The goal is to have one API for any platform, any language, and any use case.
core module can be used ANYWHERE. It doesn't rely on ANY other libraries,
including standard libraries. The
std module will work on most platforms and has been tested to
build for Windows, macOS, and Linux.
nstd: Everything NSTD.
core: Modules that don't rely on any other libraries.
std: Higher level modules.
cargo build --release --features ""
Where after "--features", inside the quotation marks, you would list each module seperated by spaces and prefixed with "nstd_". nstd_core is built by default. For building nstd as a C library, you should also use feature "nstd_/clib", where '' is the module name, to build the module for C ABI.
cargo build --release --features "nstd_io nstd_io/clib nstd_str nstd_str/clib"
Alternatively you can also use
cargo build --release --all-features
to build with all modules.
python3 build.py build --release --features "clib"
This will place each binary into the module's "target/release" directory, so in "src/std/alloc/target/release" you would find the "nstd_alloc.[dll|so]" and "nstd_alloc.[lib|a]" files.