#nintendo #switch #reverse-engineering #bindings #sdk #generated-bindings #header

nightly nnsdk

Cleanroom reverse-engineered bindings for nnsdk (Nintendo Switch SDK)

3 releases (breaking)

0.3.0 Feb 26, 2023
0.2.0 Aug 31, 2022
0.1.0 Sep 8, 2020

#880 in Game dev

Download history 1889/week @ 2024-07-27 1961/week @ 2024-08-03 2031/week @ 2024-08-10 1922/week @ 2024-08-17 1835/week @ 2024-08-24 2165/week @ 2024-08-31 2204/week @ 2024-09-07 2395/week @ 2024-09-14 2175/week @ 2024-09-21 1725/week @ 2024-09-28 1416/week @ 2024-10-05 877/week @ 2024-10-12 853/week @ 2024-10-19 772/week @ 2024-10-26 587/week @ 2024-11-02 466/week @ 2024-11-09

2,800 downloads per month
Used in 4 crates (2 directly)

MIT license

185KB
6K SLoC

nnSdk

Rust bindings for the Nintendo SDK. All bindings have been generated using header files derived from reverse engineering and therefore:

  1. May not be accurate
  2. Are in no way derived from the intellectual property of Nintendo

Dependencies

~230KB