#nintendo #switch #reverse-engineering #bindings #sdk #generated-bindings #header

nightly nnsdk

Cleanroom reverse-engineered bindings for nnsdk (Nintendo Switch SDK)

4 releases (breaking)

new 0.4.0 Jan 4, 2025
0.3.0 Feb 26, 2023
0.2.0 Aug 31, 2022
0.1.0 Sep 8, 2020

#271 in Game dev

Download history 2253/week @ 2024-09-19 1782/week @ 2024-09-26 1669/week @ 2024-10-03 882/week @ 2024-10-10 853/week @ 2024-10-17 821/week @ 2024-10-24 624/week @ 2024-10-31 497/week @ 2024-11-07 490/week @ 2024-11-14 527/week @ 2024-11-21 514/week @ 2024-11-28 555/week @ 2024-12-05 629/week @ 2024-12-12 522/week @ 2024-12-19 468/week @ 2024-12-26 685/week @ 2025-01-02

2,401 downloads per month
Used in 4 crates (2 directly)

MIT license

190KB
6K SLoC

nnSdk

Rust bindings for the Nintendo SDK. All bindings have been generated using header files derived from reverse engineering and therefore:

  1. May not be accurate
  2. Are in no way derived from the intellectual property of Nintendo

Dependencies

~240KB