#nintendo #switch #reverse-engineering #bindings #sdk #generated-bindings #header

nightly nnsdk

Cleanroom reverse-engineered bindings for nnsdk (Nintendo Switch SDK)

4 releases (breaking)

0.4.0 Jan 4, 2025
0.3.0 Feb 26, 2023
0.2.0 Aug 31, 2022
0.1.0 Sep 8, 2020

#209 in Game dev

Download history 853/week @ 2024-10-19 772/week @ 2024-10-26 587/week @ 2024-11-02 472/week @ 2024-11-09 506/week @ 2024-11-16 513/week @ 2024-11-23 532/week @ 2024-11-30 593/week @ 2024-12-07 586/week @ 2024-12-14 506/week @ 2024-12-21 468/week @ 2024-12-28 725/week @ 2025-01-04 597/week @ 2025-01-11 565/week @ 2025-01-18 518/week @ 2025-01-25 547/week @ 2025-02-01

2,309 downloads per month
Used in 4 crates (2 directly)

MIT license

190KB
6K SLoC

nnSdk

Rust bindings for the Nintendo SDK. All bindings have been generated using header files derived from reverse engineering and therefore:

  1. May not be accurate
  2. Are in no way derived from the intellectual property of Nintendo

Dependencies

~240KB