#ecs #component #entity #target #tasks #system

my-ecs

Entity Component System implementation

3 releases

0.0.3 Oct 19, 2024
0.0.2 Sep 19, 2024
0.0.1 Jul 11, 2024

#1059 in Game dev

Apache-2.0 OR MIT

535KB
13K SLoC

my-ecs

Entity Component System(ECS) implementation.

Features

  • Supports CPU parallelism based on rayon.
    example

  • Supports asynchronous tasks. example

  • Supports wasm32-unknown-unknown target.
    example

Dependencies

~2–10MB
~114K SLoC