#macroquad #down #version #stripped #platform #game #graplot

litequad

Stripped down version of macroquad for graplot

1 unstable release

0.1.2 May 1, 2022
0.1.1 Apr 21, 2022
0.1.0 Apr 18, 2022

#25 in #macroquad

Download history 13/week @ 2023-12-17 8/week @ 2023-12-24 15/week @ 2024-01-07 10/week @ 2024-01-14 2/week @ 2024-01-21 6/week @ 2024-02-04 15/week @ 2024-02-11 35/week @ 2024-02-18 40/week @ 2024-02-25 30/week @ 2024-03-03 35/week @ 2024-03-10 27/week @ 2024-03-17 30/week @ 2024-03-24 87/week @ 2024-03-31

185 downloads per month
Used in 4 crates (via graplot)

Apache-2.0

205KB
5K SLoC

litequad

Credits: macroquad / not-fl3

This is a stripped down version of macroquad for graplot.


lib.rs:

macroquad is a simple and easy to use game library for Rust programming language.

macroquad attempts to avoid any rust-specific programming concepts like lifetimes/borrowing, making it very friendly for rust beginners.

Supported platforms

  • PC: Windows/Linux/MacOS
  • HTML5
  • Android
  • IOS

Features

  • Same code for all supported platforms, no platform dependent defines required
  • Efficient 2D rendering with automatic geometry batching
  • Minimal amount of dependencies: build after cargo clean takes only 16s on x230(~6years old laptop)
  • Immediate mode UI library included
  • Single command deploy for both WASM and Android build instructions

Example

use macroquad::prelude::*;

#[macroquad::main("BasicShapes")]
async fn main() {
    loop {
        clear_background(RED);

        draw_line(40.0, 40.0, 100.0, 200.0, 15.0, BLUE);
        draw_rectangle(screen_width() / 2.0 - 60.0, 100.0, 120.0, 60.0, GREEN);
        draw_circle(screen_width() - 30.0, screen_height() - 30.0, 15.0, YELLOW);
        draw_text("HELLO", 20.0, 20.0, 20.0, DARKGRAY);

        next_frame().await
    }
}

Dependencies

~8MB
~193K SLoC