3 releases
0.1.2 | Sep 1, 2020 |
---|---|
0.1.1 | Aug 28, 2020 |
0.1.0 | Aug 22, 2020 |
#12 in #game-client
123 downloads per month
Used in 2 crates
(via uggo-lol-client)
10KB
128 lines
league_client_connector
Rust implementation for lcu-connector minus the
file watching mechanism. This crate needs the League Client to be opened, in order to get the
installation path for League of Legends so the lockfile
can be retrieved correctly.
Note that every time the League Client is opened, it creates a new lockfile
so a watcher or
some refresh mechanism needs to be implemented to use correctly in an application.
The contents of the lockfile
are parsed and presented in a readable format so a connection to
the Game Client API can be
established.
Roadmap
- Read lockfile
- Error handling
- Documentation
- File watcher?
lib.rs
:
league_client_connector
Rust implementation for lcu-connector minus the
file watching mechanism. This crate needs the League Client to be opened, in order to get the
installation path for League of Legends so the lockfile
can be retrieved correctly.
Note that every time the League Client is opened, it creates a new lockfile
so a watcher or
some refresh mechanism needs to be implemented to use correctly in an application.
The contents of the lockfile
are parsed and presented in a readable format so a connection to
the Game Client API can be
established.
Dependencies
~2.8–4.5MB
~83K SLoC