14 releases
Uses new Rust 2024
new 1.0.0-rc.1 | May 8, 2025 |
---|---|
0.4.0 | Jul 27, 2023 |
0.3.0 | Oct 21, 2022 |
0.2.2 | Dec 14, 2021 |
0.1.8 | Jul 31, 2020 |
#144 in Asynchronous
84 downloads per month
230KB
4.5K
SLoC
hobo
hobo is an opinionated, batteries-included Rust frontend framework. Works on stable Rust.
STILL WIP although used in production by Zygo Media.
Check out the Book!
Notable features:
- no virtual DOM - HTML elements are just components added to entities and can be accessed directly via
web_sys::HtmlElement
- no Model-View-Update (aka Elm architecture) - state management is manual, usually via Entity-Component relations
- no HTML macros - just Rust functions
- built-in styling, kind of like CSS-in-JS except it's just Rust functions
- minimal macros/DSLs - just Rust functions, the only notable exception is CSS selectors, which are pretty close to base CSS
- reactivity support via futures-signals
- Entity-Component based approach allowing flexible state propagation and cohesion between elements without coupling or a need for global store or state
Sneak peek:
pub use hobo::{
prelude::*,
create as e,
signals::signal::{Mutable, SignalExt}
};
fn counter() -> impl hobo::AsElement {
let counter = Mutable::new(0);
e::div()
.class((
css::display::flex,
css::flex_direction::column,
css::width::px(400),
))
.child(e::div()
.text_signal(counter.signal_ref(|value| {
format!("Counter value is: {value}")
}))
)
.child(e::button()
.text("increment")
.on_click(move |_| *counter.lock_mut() += 1)
)
}
TODO:
Comparions to other Rust-in-browser frameworks
- yew
- leptos
- seed
- etc
Dependencies
~17MB
~313K SLoC