3 releases
new 0.2.2 | Dec 17, 2024 |
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0.2.1 | Dec 16, 2024 |
0.2.0 | Dec 16, 2024 |
#57 in Rendering
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Used in hephae
50KB
891 lines
hephae-render
Hephae's core rendering module. This library provides the following for you to build your framework on:
Vertex
: The heart of Hephae. Defines the vertex buffer layout, rendering pipeline specialization, batching parameters, and draw commands.Drawer
: A render-worldComponent
extracted from entities withHasDrawer<T>
, acting as the "commander" to push out vertices and indices according to their logic-world entity parameters.VertexCommand
: A "draw command" issued byDrawer
, cached and sorted in the pipeline and modifies the GPU buffers directly when dispatched by camera views.HephaeRenderPlugin<T: Vertex>
: Attaches Hephae vertex systems generic overT
to the application.DrawerPlugin<T: Drawer>
: Attaches Hephae vertex-drawer systems generic overT
to the application.
The five of these are enough to build a sprite-less colorful 2D rendering system (see examples/quad.rs
). Please refer
to the item-level documentations for more in-depth explanations and usage guides.
Dependencies
~34–70MB
~1M SLoC