1 unstable release
new 0.6.0 | Feb 15, 2025 |
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#7 in #vertex-buffer
253 downloads per month
Used in hephae
68KB
1K
SLoC
hephae-render
Hephae's core rendering module. This library provides the following for you to build your framework on:
Vertex
: The heart of Hephae. Defines the vertex buffer layout, rendering pipeline specialization, batching parameters, and draw commands.Drawer
: A render-worldComponent
extracted from entities withHasDrawer<T>
, acting as the "commander" to push out vertices and indices according to their logic-world entity parameters.VertexCommand
: A "draw command" issued byDrawer
, cached and sorted in the pipeline and modifies the GPU buffers directly when dispatched by camera views.
The three of these are enough to build a sprite-less colorful 2D rendering system (see examples/quad.rs
). Please refer
to the item-level documentations for more in-depth explanations and usage guides.
Dependencies
~35–66MB
~1M SLoC