8 releases (5 breaking)

0.6.0 Oct 3, 2024
0.5.0 Jul 3, 2024
0.4.2 May 14, 2024
0.4.0 Apr 2, 2024
0.1.0 Nov 1, 2023

#482 in Data structures

MIT license

385KB
2.5K SLoC

Hello Egui!

This project contains a collection of egui tools I've created during development of the native app for https://hellopaint.io (still unreleased, stay tuned!).

The crates have varying levels of maturity, some are ready for use in production while others are highly experimental. If you're interested in using one of the experimental crates, open an issue, and I'll try to release it on crates.io.

Example app

An example using most of the crates is available here. Source code in fancy-example.

hello_egui, this crate

A collection of reexports for the other crates, if you want to use all or most of them. You can toggle individual features to only include the crates you need. By default, all crates are included. Only includes crates that have been released on crates.io.

Mature Crates

Experimental Crates

  • egui_animation

    • Animation utilities for egui
    • Experimental, released on crates.io, used internally by egui_dnd
  • egui_taffy

    • Adds flexbox layout to egui using taffy
    • Highly experimental, unreleased
  • egui_webview

    • WebView widget for egui, based on wry
    • Experimental, unreleased
    • Warning: Currently uses some unsafe to get around Send / Sync limitations, so it probably has some safety issues.
  • perfect_cursors

    • A port of steve ruiz's perfect cursors to rust
    • independent of egui, but there is a egui example
  • hello_egui_utils

    • Collection of utilities used by the other crates

Dependencies

~0–7.5MB
~59K SLoC