3 releases
Uses old Rust 2015
| 0.1.2 | Apr 3, 2015 |
|---|---|
| 0.1.1 | Mar 27, 2015 |
| 0.1.0 | Mar 20, 2015 |
#112 in #rgb
51KB
866 lines
A simple crate for manipulating and generating color values. It is an
extension to the glm crate.
glm_color treats color values as numbers, instead of somthing that can be
used in rendering directly. So things like data format, order of channels,
and even alpha channel, are not handled by this library.
The only interesting part of this crate is functions in Rgb and Hsv
color spaces that produce colors procedurally. The design of these functions
are based on Wikipedia page Color Theory
and this blog.
Example
Generating colors
use glm::*;
use glm::ext::tau;
use glm_color::*;
// constant color values.
let mut red = RED;
// with constructors.
red = Rgb::new(1., 0., 0.);
red = rgb(255, 0, 0);
// from other color spaces.
red = hsv(tau(), 1., 1.).to_rgb();
red = ycbcr(1., 0., 0.5).to_rgb();
// randomly.
let rnd = Rgb::rand();
let rnd_hsv = Hsv::rand();
// procedurally.
let blues = from_rgb::<Hsv>(BLUE).analogs(5, radians(30.));
let yellows: Vec<Hsv> = blues.iter().map(|clr| -> Hsv {
clr.complement()
}).collect();
let darker_red = from_rgb::<Hsv>(RED).shade(0.3);
Manipulating colors
use glm_color::*;
// Linear RGB color space supports some arithmetics.
let yellow = RED + GREEN;
let white = yellow + BLUE;
assert_eq!(white, WHITE);
Converting colors
use glm::*;
use glm_color::*;
let rgb = RED;
// All color spaces can be converted to and from the linear RGB color space.
let hsv = Hsv::from_rgb(rgb);
let mut red = hsv.to_rgb();
assert!(is_close_to(&rgb, &red, 0.000001));
let ybr: YCbCr = from_rgb(rgb);
red = to_rgb(&ybr);
let srgb = Srgb::from_rgb(rgb);
glm_color
A simple library for manipulating and generating color values.
This is an extension of glm-rs.
Usage
Add glm_color to the dependencies of Cargo.toml. For example,
[dependencies]
glm_color = "*"
License
MIT License (MIT).
Dependencies
~5MB
~98K SLoC