1 unstable release
0.1.0 | Jul 20, 2024 |
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#1298 in Parser implementations
56KB
665 lines
geo-tileset
This is a crate for handling 3D Tiles tileset.json
in Rust.
You can build and serialize tileset.json
.
The directory structure and structure names conform to
the schema.
Predefined
-
asset
-
bounding_volume
-
content
-
tile
-
tileset
-
group
-
metadata_entity
-
properties
-
subtrees
-
template_uri
-
tile_implicit_tiling
-
common/definitions
-
common/extension
-
common/extras
-
common/root_property
-
property_table/property_table
-
property_table/property_table_property
-
schema/class
-
schema/class_property
-
schema/enum_
-
schema/enum_value
-
schema/schema
-
statistics/statistics
-
statistics/statistics_class
-
statistics/statistics_class_property
-
styling/pnts_style
-
styling/style
-
styling/style_boolean_expression
-
styling/style_color_expression
-
styling/style_conditions
-
styling/style_conditions_condition
-
styling/style_expression
-
styling/style_meta
-
styling/style_number_expression
-
subtree/availability
-
subtree/buffer
-
subtree/buffer_view
-
subtree/subtree
-
tile_formats/b3dm_feature_table
-
tile_formats/batch_table
-
tile_formats/feature_table
-
tile_formats/i3dm_feature_table
-
tile_formats/pnts_feature_table
License
Licensed under either of
- Apache License, Version 2.0, (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Dependencies
~0.3–1MB
~22K SLoC