3 releases
Uses old Rust 2015
0.1.2 | Jan 5, 2017 |
---|---|
0.1.1 | Jan 4, 2017 |
0.1.0 | Jan 4, 2017 |
#1018 in Graphics APIs
15KB
237 lines
Copyright(C) 2017 Chris Liebert
frustum_query
A frustum culling toolkit written in Rust, intended for determining if bounding spheres intersect the 3D frustum of a virtual camera. Frustum culling can improve the performance of graphics applications by omitting draw commands for geometry that is out of sight.
License:
This program and it's source are available under the "MIT License" please see LICENSE
Dependencies
~0–750KB
~11K SLoC