#exr #command-line-tool #frame #vfx #sequence #animation #list

bin+lib framels

a simple command line tool to list frame sequence in friendly way

31 releases

0.7.6 Aug 8, 2024
0.7.5 Jul 2, 2024
0.7.4 May 27, 2024
0.7.2 Mar 9, 2024
0.3.1 Feb 24, 2023

#443 in Command line utilities

Download history 3/week @ 2024-07-19 72/week @ 2024-08-02 39/week @ 2024-08-09 1/week @ 2024-08-16 87/week @ 2024-09-13 12/week @ 2024-09-20 14/week @ 2024-09-27 5/week @ 2024-10-04

1,746 downloads per month
Used in quiet-stroll

Custom license

43KB
465 lines

f[rame]ls

Description

framels project is intent to deliver a ls command inspired by bls from Buf Compagnie or more recently rvls from RV.

User Guide

The user guide is here.

Installation

Pre-compile bin

You can download the last version https://github.com/forticheprod/fls/releases.

Windows

Support Windows 10 x86

Linux

Support current linux distro tested Fedora 37, Centos 7, Manjaro 22

From Cargo

You can install via https://crates.io/

Run cargo install framels

Usage

Help

Run fls --help

basic_listing

Run fls to list your current directory.

demo

$ touch aaa.001.tif aaa.002.tif aaa.003.tif aaa.004.tif aaa.005.tif foo_bar.exr
$ fls
foo_bar.exr
aaa.***.tif@1-5

Run fls /path/of/directory/ to list a specific directory.

Exemple with the sample set big at the root level of the repo

$ fls samples/big/
RenderPass_Pcam_1_*****.exr@0-96
RenderPass_Beauty_1_*****.exr@0-96
RenderPass_IndDiffuse_1_*****.exr@0-96
RenderPass_Ncam_1_*****.exr@0-41,43-96
RenderPass_Specular_1_*****.exr@0-96
RenderPass_Id_1_*****.exr@0-96
RenderPass_Occlusion_1_***.exr@74
RenderPass_Reflection_1_*****.exr@0-96
RenderPass_SpecularRim_1_*****.exr@0-96
RenderPass_Ncam_1_00042.exr.bkp
RenderPass_DiffuseKey_1_*****.exr@0-96
RenderPass_Diffuse_1_*****.exr@0-96
RenderPass_Occlusion_1_*****.exr@0-73,75-96

Exr Metadata

Inspired by rvls. You can use -l

Run fls -l to list your current directory and display EXR informations.

Run fls -l /path/of/directory/ to list a specific directory and display EXR informations.

$ fls -l samples/big/
RenderPass_Beauty_1_*****.exr@0-96
RenderPass_Occlusion_1_*****.exr@0-73,75-96
RenderPass_Id_1_*****.exr@0-96
RenderPass_Occlusion_1_***.exr@74
RenderPass_Ncam_1_00042.exr.bkp
RenderPass_SpecularRim_1_*****.exr@0-96
RenderPass_DiffuseKey_1_*****.exr@0-96
RenderPass_Pcam_1_*****.exr@0-96
RenderPass_Reflection_1_*****.exr@0-96
RenderPass_Specular_1_*****.exr@0-96
RenderPass_Diffuse_1_*****.exr@0-96
RenderPass_IndDiffuse_1_*****.exr@0-96
RenderPass_Ncam_1_*****.exr@0-41,43-96
.\samples\big\RenderPass_Beauty_1_00000.exr layer #0 size:Vec2(320, 143); channels:ChannelList { list: [ChannelDescription { name: exr::Text("A"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("B"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("G"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("Plane_Beauty.A"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("Plane_Beauty.B"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("Plane_Beauty.G"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("Plane_Beauty.R"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("R"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("Spheres_Beauty.A"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("Spheres_Beauty.B"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("Spheres_Beauty.G"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("Spheres_Beauty.R"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }], bytes_per_pixel: 24, uniform_sample_type: Some(F16) }
.\samples\big\RenderPass_Occlusion_1_00000.exr layer #0 size:Vec2(320, 139); channels:ChannelList { list: [ChannelDescription { name: exr::Text("A"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("B"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("G"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("R"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }], bytes_per_pixel: 8, uniform_sample_type: Some(F16) }
.\samples\big\RenderPass_Id_1_00000.exr layer #0 size:Vec2(140, 52); channels:ChannelList { list: [ChannelDescription { name: exr::Text("A"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("B"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("G"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("R"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }], bytes_per_pixel: 8, uniform_sample_type: Some(F16) }
.\samples\big\RenderPass_Occlusion_1_074.exr layer #0 size:Vec2(320, 156); channels:ChannelList { list: [ChannelDescription { name: exr::Text("A"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("B"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("G"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("R"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }], bytes_per_pixel: 8, uniform_sample_type: Some(F16) }
Not an exr
.\samples\big\RenderPass_SpecularRim_1_00000.exr layer #0 size:Vec2(320, 143); channels:ChannelList { list: [ChannelDescription { name: exr::Text("A"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("B"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("G"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("R"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }], bytes_per_pixel: 8, uniform_sample_type: Some(F16) }
.\samples\big\RenderPass_DiffuseKey_1_00000.exr layer #0 size:Vec2(320, 143); channels:ChannelList { list: [ChannelDescription { name: exr::Text("A"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("B"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("G"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("R"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }], bytes_per_pixel: 8, uniform_sample_type: Some(F16) }
.\samples\big\RenderPass_Pcam_1_00000.exr layer #0 size:Vec2(320, 143); channels:ChannelList { list: [ChannelDescription { name: exr::Text("A"), sample_type: F32, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("B"), sample_type: F32, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("G"), sample_type: F32, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("R"), sample_type: F32, quantize_linearly: false, sampling: Vec2(1, 1) }], bytes_per_pixel: 16, uniform_sample_type: Some(F32) }
.\samples\big\RenderPass_Reflection_1_00000.exr layer #0 size:Vec2(320, 143); channels:ChannelList { list: [ChannelDescription { name: exr::Text("A"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("B"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("G"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("R"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }], bytes_per_pixel: 8, uniform_sample_type: Some(F16) }
.\samples\big\RenderPass_Specular_1_00000.exr layer #0 size:Vec2(320, 143); channels:ChannelList { list: [ChannelDescription { name: exr::Text("A"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("B"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("G"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("R"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }], bytes_per_pixel: 8, uniform_sample_type: Some(F16) }
.\samples\big\RenderPass_Diffuse_1_00000.exr layer #0 size:Vec2(320, 143); channels:ChannelList { list: [ChannelDescription { name: exr::Text("A"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("B"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("G"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("R"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }], bytes_per_pixel: 8, uniform_sample_type: Some(F16) }
.\samples\big\RenderPass_IndDiffuse_1_00000.exr layer #0 size:Vec2(320, 143); channels:ChannelList { list: [ChannelDescription { name: exr::Text("A"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("B"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("G"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("R"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }], bytes_per_pixel: 8, uniform_sample_type: Some(F16) }
.\samples\big\RenderPass_Ncam_1_00000.exr layer #0 size:Vec2(320, 143); channels:ChannelList { list: [ChannelDescription { name: exr::Text("A"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("B"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("G"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }, ChannelDescription { name: exr::Text("R"), sample_type: F16, quantize_linearly: false, sampling: Vec2(1, 1) }], bytes_per_pixel: 8, uniform_sample_type: Some(F16) }

Recursive

You can use a recursive approch of the directory and sub-folder

You can use -r

Run fls -r /path/of/directory/ to list a specific directory and his subfolder

$ fls -r .\samples\
.\samples\big\RenderPass_Diffuse_1_*****.exr@0-96
.\samples\big\RenderPass_Ncam_1_00042.exr.bkp
.\samples\big\RenderPass_DiffuseKey_1_*****.exr@0-96
.\samples\big\RenderPass_Occlusion_1_*****.exr@0-73,75-96
.\samples\big\RenderPass_Occlusion_1_***.exr@74
.\samples\small\foo_bar.exr
.\samples\big\RenderPass_SpecularRim_1_*****.exr@0-96
.\samples\big\RenderPass_Pcam_1_*****.exr@0-96
.\samples\big\RenderPass_Ncam_1_*****.exr@0-41,43-96
.\samples\small
.\samples\big
.\samples\big\RenderPass_Id_1_*****.exr@0-96
.\samples\big\RenderPass_Specular_1_*****.exr@0-96
.\samples\big\RenderPass_Beauty_1_*****.exr@0-96
.\samples
.\samples\big\RenderPass_IndDiffuse_1_*****.exr@0-96
.\samples\big\RenderPass_Reflection_1_*****.exr@0-96
.\samples\small\aaa.***.tif@1-5

Tree

You can use a tree approch of the directory and sub-folder

You can use -t

Always use -r to use the tree mode.

Run fls -t -r /path/of/directory/ to list a specific directory and his subfolder

$ fls -t -r .\samples\
 
     samples
         big
             RenderPass_Beauty_1_*****.exr@0-96
             RenderPass_DiffuseKey_1_*****.exr@0-96
             RenderPass_Diffuse_1_*****.exr@0-96
             RenderPass_Id_1_*****.exr@0-96
             RenderPass_IndDiffuse_1_*****.exr@0-96
             RenderPass_Ncam_1_*****.exr@0-41,43-96
             RenderPass_Ncam_1_00042.exr.bkp
             RenderPass_Occlusion_1_*****.exr@0-73,75-96
             RenderPass_Occlusion_1_***.exr@74
             RenderPass_Pcam_1_*****.exr@0-96
             RenderPass_Reflection_1_*****.exr@0-96
             RenderPass_SpecularRim_1_*****.exr@0-96
             RenderPass_Specular_1_*****.exr@0-96
         mega
             response_1689510067951.json
         small
             aaa.***.tif@1-5
             foo_bar.exr

Benchmarks

fast

Using the sample big, some time comparaison with rvls, lsseq or lss.

Here benchmarks done with hyperfine with a warmup of 3 iterations

Simple file listing

Tool fls 4.0.0 rvls 2023.0.1 lsseq -l lss
Time 4.7 ms 23.3 ms 33.5 ms 41.8 ms
hyperfine -N --warmup 3 'target/release/fls ./samples/big/'
Benchmark 1: target/release/fls ./samples/big/
  Time (mean ± σ):       4.7 ms ±   0.7 ms    [User: 4.9 ms, System: 1.7 ms]
  Range (min … max):     4.3 ms …  11.5 ms    560 runs
hyperfine --warmup 3 '~/Downloads/rv-centos7-x86-64-2023.0.1/bin/rvls ./samples/big/'
Benchmark 1: ~/Downloads/rv-centos7-x86-64-2023.0.1/bin/rvls ./samples/big/
  Time (mean ± σ):      23.3 ms ±   7.1 ms    [User: 20.1 ms, System: 2.3 ms]
  Range (min … max):    19.4 ms …  51.5 ms    75 runs

Exr reading

Tool fls -l rvls -l
Time 7.3 ms 95.8 ms

Issues and PR

Issues, feedback and PR are welcome

Some hard rules, i won't trade off

  • Windows compatible
  • Speed
  • UTF8 friendly
  • Pure Rust

Thanks

Thanks to:

  • Ben Legros for the indirect mentorship over a beer ( or many )
  • Djl for the idea
  • Tcherno
  • Mercenaries Eng for the best render engine ( samples/big render with Guerilla render )

Dependencies

~9.5MB
~151K SLoC