17 releases
Uses old Rust 2015
0.3.1 | Apr 5, 2021 |
---|---|
0.2.7 | Nov 26, 2020 |
0.2.5 | Jun 8, 2019 |
0.2.4 | Aug 1, 2018 |
0.1.1 | Mar 28, 2018 |
#16 in Rendering
6,653 downloads per month
Used in 21 crates
(7 directly)
285KB
2K
SLoC
8x8 monochrome bitmap font for rendering. Implemented in Rust.
A collection of Unicode characters in a 8x8 bitmap font.
This crate is compatible with no-std
.
Usage
Using Legacy C-Header constants
Add this to your Cargo.toml
:
[dependencies]
font8x8 = { version = "0.3", default-features = false }
extern crate font8x8
use font8x8::legacy::BASIC_LEGACY; // U+0000 - U+007F
use font8x8::legacy::CONTROL_LEGACY; // U+0080 - U+009F
use font8x8::legacy::LATIN_LEGACY; // U+00A0 - U+00FF
use font8x8::legacy::BOX_LEGACY; // U+2500 - U+257F
use font8x8::legacy::BLOCK_LEGACY; // U+2580 - U+259F
use font8x8::legacy::HIRAGANA_LEGACY; // U+3040 - U+309F
use font8x8::legacy::GREEK_LEGACY; // U+0390 - U+039C
use font8x8::legacy::MISC_LEGACY; // U+20A7, U+0192, U+00AA, U+00BA,
// U+2310, U+2264, U+2265, U+0060,
// U+1EF2, U+1EF3
use font8x8::legacy::SGA_LEGACY; // U+E541 - U+E55A
Using Unicode characters
Add this to your Cargo.toml
:
[dependencies]
font8x8 = "0.3"
extern crate font8x8
use font8x8::BASIC_FONTS;
use font8x8::CONTROL_FONTS;
use font8x8::LATIN_FONTS;
use font8x8::BOX_FONTS;
use font8x8::BLOCK_FONTS;
use font8x8::HIRAGANA_FONTS;
use font8x8::GREEK_FONTS;
use font8x8::MISC_FONTS;
use font8x8::SGA_FONTS;
Documentation
To generate the crate's documentation, you can use:
cargo doc -p font8x8 --no-deps --open
from the terminal.
It's highly recommended that you inspect the online docs for each constant, as there is a listing of the included characters, as well as ASCII-art renderings.
We encourage that you dive into the source-code, it's pretty straightforward.
Examples
Working directly with legacy constants
Let's say we want to print out the first character belonging to the
greek subset. In this case, it corresponds to the unicode U+0390
described as iota with tonos and diaeresis
, and we will retrieve it from the GREEK_LEGACY
constant provided by our library.
Specifically, we will be working with GREEK_LEGACY[0]
, which is an array of bytes with capacity for
eight separate bytes ([u8; 8]
).
Here's a program that will print the character to your terminal, by parsing each byte of the
array, inspecting it bit by bit, and printing an empty space " "
for 0
, and "█"
for 1
.
extern crate font8x8;
use font8x8::legacy::GREEK_LEGACY;
fn main() {
for x in &GREEK_LEGACY[0] {
for bit in 0..8 {
match *x & 1 << bit {
0 => print!(" "),
_ => print!("█"),
}
}
println!()
}
}
The generated output should mostly resemble this (it will depend on your terminal's font settings):
█ ██ █
██
██
██
██ █
██
and, it's meant to look like this: ΐ
.
Working with fonts as Unicode chars
We can also take Rust strings and characters and convert them to glyphs.
This time, instead of using the index of the GREEK_LEGACY constant, we can use the trait method UnicodeFonts::get
to retrieve the glyph rendering using a char
as key.
extern crate font8x8;
use font8x8::{GREEK_FONTS, UnicodeFonts};
fn main() {
if let Some(glyph) = GREEK_FONTS.get('ΐ') {
for x in &glyph {
for bit in 0..8 {
match *x & 1 << bit {
0 => print!(" "),
_ => print!("█"),
}
}
println!()
}
}
}
Features
default
The default features include unicode
, and std
.
For information about using none or some of the features, please consult the features section of the Cargo Manifest Format.
unicode
Provides a wrapper for the font constants, tupled with their corresponding unicode point.
For more information, please refer to the unicode module documentation.
std
Enables the use of the std
Rust library. Disable this feature to run with no_std
programs.
Credits
Summary: 8x8 monochrome bitmap fonts for rendering. Implemented in Rust.
Author(s):
- Please read the
Cargo.toml
manifest for a list of the authors.
License: MIT License.
These header files are directly derived from an assembler file fetched from:
http://dimensionalrift.homelinux.net/combuster/mos3/?p=viewsource&file=/modules/gfx/font8_8.asm
Original header:
; Summary: `font8_8.asm`
; 8x8 monochrome bitmap fonts for rendering
;
; Author:
; Marcel Sondaar
; International Business Machines (public domain VGA fonts)
;
; License:
; Public Domain
;
C header:
; Summary: `font8x8.h`
; 8x8 monochrome bitmap fonts for rendering
;
; https://github.com/dhepper/font8x8
;
; Author: Daniel Hepper <daniel@hepper.net>
; License: Public Domain