#font #png #gamedev #bevy #pixel-art #text-rendering #image

extol_pixel_font

Render pixel fonts from PNGs in Bevy

1 unstable release

0.3.1 Mar 7, 2024

#968 in Game dev

MIT/Apache

36KB
166 lines

extol_pixel_font allows rendering fonts that are stored as a single image (typically PNG), with each letter at a given location. This is common in game development, especially for pixel art fonts, since it allows the use of colors and creating a font can be done using any image editor as opposed to specialized software.

Notes

For pixel-sharp text rendering:

  • Locating the pixel font text at integer coordinates may cause it to be blurry. I'm not sure why.

Dependencies

~40–81MB
~1M SLoC