#egui #macro-derive #ui #create #data #difference #bindings

egui_struct

EguiStruct is a rust derive macro that creates egui UI's from arbitrary structs and enums

4 releases (2 breaking)

0.4.1 Apr 2, 2024
0.4.0 Feb 29, 2024
0.3.0 Nov 9, 2023
0.2.0 Oct 30, 2023

#425 in Rust patterns

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MIT license

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EguiStruct

crates.io Documentation MIT

EguiStruct is a rust derive macro that creates egui UI's from arbitrary structs and enums. This is useful for generating data bindings that can be modified and displayed in an egui ui.

Crate idea is similar to crates enum2egui, egui_inspect and egui-controls, but there are some important differences:

EguiStruct vs similar crates

EguiStruct enum2egui egui_inspect egui-controls
egui version 0.26 (0.21-0.27) **** 0.23/0.24.1/0.26 0.20 N/A
Layout* Grid Group/nested Nested Grid
i18n support ✅ (rust-i18n**)
Field description ✅ on hover hint (from attribute) ✅ third column (from doc comment)
Rename field/variant ✅/❌ (enum only)
Mass name case conversion
Callback on-change
Reset button
Skip field
Numerics & strings support
Vec support ✅/❌ (does not support adding/removing elements)
Other support ✅ bool, Option, [T;N] ✅ bool, Option ✅ bool, [T;N]
HashMap/Set support ✅ std, indexmap ✅ std, hashbrown
Map field/override impl
Struct derive
Enum derive
Custom types in derive
Configuration numerics ✅ Slider(min,max), Slider(min,max,step), DragValue(min,max), DragValue, List ✅ Slider(min,max), DragValue
Configuration string ✅ multi/singleline, List ✅ multi/singleline
Configuration user types
List/Combobox wrapper ✅ ***

* Everything is put inside scroll&grid layout (with collapsable rows)

  • Gui is less chaotic,
  • all values are aligned,
  • Gui is comact in width

** integrated/with i18n in mind (with rust-i18n crate (or if using extractor modified rust-i18n))

*** Wrap T: Clone + ToString + PartialEq type into Combobox<T> and pass through config attribute iterator with all possible values → field will be shown as combobox

**** See section Usage >> egui version

Usage

Basic description

Add egui_struct to your Cargo.toml:

egui_struct = "0.4"

Add derive macro EguiStruct to struct you want to show (and all nested types):

#[derive(EguiStruct)]
pub struct TupleStruct(u8, u32, String, SubData);

then to show data, you only need to call show_top(..) on top level struct:

egui::CentralPanel::default().show(ctx, |ui| {
  data.show_top(ui, RichText::new("Data").heading(), None);
});

Detailed description

See docs.

Example

See ./demo

obraz

egui version

egui_struct 0.4 by default depends on egui 0.26. To use other versions of egui use correct feature in Cargo.toml, eg. to make it work with egui 0.25:

egui_struct = { version = "0.4", default-features = false, features = [ "egui25" ] }

OR use [patch] section.

Default egui version feature will be updated to newest egui on semver minor release(0.5).

TODO

  • elegant error/invalid input handling & helpful messages (macro)
    • add bounds
  • tests
  • code cleanup & simplify
  • support adding/removing elements for Vec&Hashmap's
  • (requires specialization) EguiStructEq/EguiStructClone default impl

Dependencies

~6–11MB
~112K SLoC