4 releases
0.2.0 | Apr 1, 2023 |
---|---|
0.1.0 | Mar 24, 2022 |
0.1.0-beta.2 | Dec 1, 2022 |
0.1.0-beta.1 | Oct 10, 2022 |
#271 in Graphics APIs
33 downloads per month
1MB
11K
SLoC
Dzahui
Dzahui is a library oriented to real-time simulation of ODE/PDE via Finite Element Method and OpenGL providing a simple interface.
To use it, one simply creates an .obj file (see blender and obj files) composed of triangles representing a mesh, specifies initial and/or boundary conditions:
let naviers_params = StokesParams::static_pressure().
hydrostatic_pressure(100_f64)
.density(1_f64)
.force_function(
Box::new(|_| -10_f64)
)
.build();
builds a window indicating the problem to solve:
let window_builder: DzahuiWindowBuilder = DzahuiWindow::builder("./assets/1dbar.obj")
.solve_static_pressure(naviers_params)
.with_integration_iteration(350);
let window = window_builder.build();
and runs the window:
window.run();
The resulting mesh will be colored from blue to red indicating speed (or pressure in the case of the hydrostatic pressure equation).
Available equations
- 1D time-dependent diffussion equation
- 1D time-independent diffussion equation
- Hysrostatic pressure equation (Or simplified 1D time-independent Stokes)
For now, only three equations with Dirichlet boundaries are implemented, but more will be added in the future, including two an three-dimensional cases of Navier Stokes.
How to use
Dzahui is available on crates.io. Only add it as a dependency and follow one of the many binaries available in the crate to generate a simulation.
Controls
Dzahui has a few ways to interact with the GUI: On MacOS:
- You can press
esc
to quit simulation - Press
s
to save current result - Hold
t
to view triangles of mesh - Left-click and move mouse or trackpad to move camera
Future implementations
- Simmulate various types of curves akin to the problem being solved (like streamlines, pathlines and streaklines).
- Improve GUI by adding buttons and graphs.
- Improve method to create boundary conditions via GUI (vertex selector) and function-defined boundaries.
- Include Newmann conditions.
- Homogenize controls for view on different OS.
- Implement 2D and 3D integration algorithms.
- Improve crate structure and access modifiers.
- Improve matrix algorithms (more stable ones).
- Change/create traits to be directly implemented by the user.
- Correct some implementations to improve performance.
- Increase polynomial degree to be used on problems.
- Use macros to embed newly user-created equations into the possible equations to simmulate.
Dzahui is a project to mayor in physics at Facultad de Ciencias, UNAM.
License
Dependencies
~12–16MB
~266K SLoC