1 unstable release
0.1.0 | May 23, 2022 |
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#1026 in Graphics APIs
13KB
229 lines
Line Rider SDK
This is a library to be able to build on Line Rider; note that this is to interact with the original game, and not an extension.
Usage
You can use the crate by instantiating a game (of type draw_lr::Game
) and adding pieces on top of it (lines, layers, riders) using the crate. You can then write the game to a track JSON file and play with that on the game by uploading it.
fn main() {
use draw_lr::*;
use draw_lr::extension::*;
let mut game = Game::new();
let polygon = thick_polygon_lines(10, 40, None, None, 1, 1);
game.add_lines(polygon.iter());
let riders: Vec<Rider> = create_riders(
// Number of riders
4,
// Start pos
CoordOptions::Rand,
// Start speed
CoordOptions::Rand,
// Remountable
None,
);
game.add_riders(riders.iter());
game.write_to_file("decagon.track.json").ok();
}
lib.rs
:
Crate to make maps & interact with the Line Rider game. The base module in the crate contains the main object definitions and the extension(s) build on top of them.
Dependencies
~1–1.9MB
~39K SLoC