13 releases (6 breaking)
|0.8.0||Nov 20, 2023|
|0.7.0||May 13, 2023|
|0.6.2||May 1, 2023|
|0.4.3||Jan 23, 2023|
|0.4.1||May 1, 2022|
#445 in Game dev
185 downloads per month
Used in dfhack-remote
This subcomponent of dfhack_remote contains all the generated code for interacting with DFHack remote API.
It contains two main modules:
- [messages] exposes the protobuf messages. This is the standard generated protobuf.
- [stubs] exposes the plugins and their RPC. DFHack is not using gRPC and this is a custom implementation
Internally these two modules are created under the
The terminology is based on
stubs expose the feature from the plugin. They are built from
channel implementing the data exchange.
The code is regenerated under the condition that the environment variable
DFHACK_REGEN is set.
This crates generates all its code directly in a source subfolder. It would likely be cleaner to use the $OUT_DIR, or macro to do this job.