#gzip #bzip2 #deflate

no-std compression

Compression libraries implemented by pure Rust

6 releases

0.1.5 Nov 15, 2019
0.1.4 Jun 6, 2019
0.1.3 Dec 26, 2018
0.1.2 Jul 22, 2018
0.1.0 Mar 23, 2018

#216 in Compression

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443 downloads per month
Used in 8 crates (3 directly)

MPL-2.0 license

1MB
9K SLoC

compression

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Compression libraries implemented by pure Rust.

[dependencies]
compression = "0.1"

Features

  • deflate - Enabled by default.

  • gzip - Enabled by default.

  • zlib - Enabled by default.

  • bzip2 - Enabled by default.

  • lzhuf - Disabled by default.

  • lzss - Enabled by default.

  • std - By default, compression depends on libstd. However, it can be configured to use the unstable liballoc API instead, for use on platforms that have liballoc but not libstd. This configuration is currently unstable and is not guaranteed to work on all versions of Rust. To depend on compression without libstd, use default-features = false in the compression section of Cargo.toml to disable its "std" feature.

Examples

use compression::prelude::*;

fn main() {
    let compressed = b"aabbaabbaabbaabb\n"
        .into_iter()
        .cloned()
        .encode(&mut BZip2Encoder::new(9), Action::Finish)
        .collect::<Result<Vec<_>, _>>()
        .unwrap();

    let decompressed = compressed
        .iter()
        .cloned()
        .decode(&mut BZip2Decoder::new())
        .collect::<Result<Vec<_>, _>>()
        .unwrap();
}

Dependencies