2 releases
0.1.1 | Aug 6, 2019 |
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0.1.0 | Aug 6, 2019 |
#8 in #ball
25KB
388 lines
camera_ss
This is a libarary contains the primitives necessary to build an object space to clip-space transform. It also includes a full implementation of an arc-ball like camera, with support of rotating and panning the view, as well as animated 'snapping' to other views.
For now I can't recommend this library for general use. However I have used it in both webgl and desktop opengl projects. As I use it in more projects and hone the interface I will put effort into making it more widely adoptable.
Dependencies
~3MB
~66K SLoC