#camera #arc #ball


A library for building world to camera space transforms, includes an arc ball implementation

2 releases

✓ Uses Rust 2018 edition

0.1.1 Aug 6, 2019
0.1.0 Aug 6, 2019

MIT license

388 lines


This is a libarary contains the primitives necessary to build an object space to clip-space transform. It also includes a full implementation of an arc-ball like camera, with support of rotating and panning the view, as well as animated 'snapping' to other views.

For now I can't recommend this library for general use. However I have used it in both webgl and desktop opengl projects. As I use it in more projects and hone the interface I will put effort into making it more widely adoptable.


~44K SLoC