8 releases (breaking)
new 0.7.0 | Dec 7, 2024 |
---|---|
0.6.0 | Jul 5, 2024 |
0.5.0 | Feb 23, 2024 |
0.4.0 | Nov 10, 2023 |
0.1.1 | Nov 14, 2022 |
#350 in Game dev
69 downloads per month
Used in 4 crates
32KB
187 lines
Bevy Spectator
A spectator camera plugin for the Bevy game engine.
Controls
Action | Key |
---|---|
Forward | W |
Left | A |
Backward | S |
Right | D |
Up | Space |
Down | ControlLeft |
Alternative Speed | ShiftLeft |
Release Cursor | Escape |
Movement is constrained to the appropriate axes. (WASD
to X & Z axes, Space
& ShiftLeft
to the Y axis)
When in orthographic mode, only WASD
is used.
Basic example
use bevy::prelude::*;
use bevy_spectator::*;
fn main() {
App::new()
.add_plugins((DefaultPlugins, SpectatorPlugin))
.add_systems(Startup, setup)
.run();
}
fn setup(mut commands: Commands) {
commands.spawn((
Camera3dBundle::default(), Spectator
));
}
Bevy compatibility
bevy | bevy_spectator |
---|---|
0.15 | 0.7 |
0.14 | 0.6 |
0.13 | 0.5 |
0.12 | 0.4 |
0.11 | 0.3 |
0.10 | 0.2 |
0.9 | 0.1 |
Dependencies
~22–34MB
~557K SLoC