3 releases (breaking)
0.3.0 | Jul 5, 2024 |
---|---|
0.2.0 | Jun 5, 2024 |
0.1.0 | Nov 7, 2023 |
#575 in Game dev
265KB
6.5K
SLoC
Bevy OpenXR
A crate for adding openxr support to Bevy ( planned to be upstreamed ).
To see it in action run the example in examples
with cargo run --example xr
Deprecation Notice
This crate will not recive any feature or performance updates It will also not get any support it's recommended to migrate to bevy_mod_xr and bevy_mod_openxr, if you want the hand gizmos they are now in bevy_xr_utils
Discord
Come hang out if you have questions or issues https://discord.gg/sqMw7UJhNc
Troubleshooting
- Make sure, if you're on Linux, that you have the
openxr
package installed on your system. - I'm getting poor performance.
- Like other bevy projects, make sure you're building in release (example:
cargo run --example xr --release
)
- Like other bevy projects, make sure you're building in release (example:
License
Unless otherwise specified, all code in this repository is dual-licensed under either:
- MIT License (LICENSE-MIT or http://opensource.org/licenses/MIT)
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
at your option. This means you can select the license you prefer!
Your contributions
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.
Dependencies
~35–67MB
~1M SLoC