#shapes #geometry #bevy #graphics #gamedev #bevy-plugin #game-engine


Bevy engine plugin that adds additional shapes to the existing collection of procedurally generated geometry

6 releases (breaking)

0.5.0 Apr 3, 2023
0.4.0 Mar 16, 2023
0.3.0 Jan 22, 2023
0.2.1 Apr 17, 2022
0.1.0 Apr 7, 2022

#824 in Game dev

39 downloads per month


919 lines



Gallery Screenshot

More shapes for the bevy game engine. This plugin adds more procedural geometry shapes for bevy. It works exactly like the default bevy shapes.

To run the example showcasing all the available shapes, run cargo run --example gallery.


  • Cones
  • Cylinders
  • Grid planes
  • Arbitrary non-self-intersecting polygons
  • Torus (Including segmented torus)
  • Tubes that follow an arbitrary 3d curve


This crate tracks bevy's versions. It also follows the semver standard. Below is a chart which versions of this crate are compatible with which bevy version:

Version Bevy version
0.1.x 0.6.x
0.2.x 0.7.x
0.3.x 0.9.x
0.4.x 0.10.x
0.5.x 0.10.x

Known Issues

The normals on cones and cylinders aren't properly smoothly interpolated.


Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as stated in the LICENSE file, without any additional terms or conditions.


~1M SLoC