15 releases (6 breaking)
new 0.6.0 | Apr 28, 2024 |
---|---|
0.5.0 | Apr 16, 2024 |
0.4.0 | Apr 14, 2024 |
0.3.0 | Mar 13, 2024 |
0.0.1 | Jan 29, 2024 |
#644 in Game dev
465 downloads per month
Used in 4 crates
195KB
3.5K
SLoC
Bevy Cobweb
General-purpose reactivity framework for Bevy. Includes ECS utilities and core reactivity primitives (system events, reaction triggers, reactive events, and reaction tree processing).
Documentation for the reactivity primitives can be found here.
Features
- Manually run systems with
SystemCommands
. - React to ECS mutations: resource mutations, component insertions/mutations/removals, entity despawns.
- React to events: broadcasted events and entity-targeted events.
- Send data directly to systems with system events.
- Write recursive system commands/system events/reactions.
Companion crates
- bevy_cobweb_ui: Reactive UI framework.
Bevy compatability
bevy |
bevy_cobweb |
---|---|
0.13 | 0.0.3 - master |
0.12 | 0.0.1 - 0.0.2 |
Dependencies
~18–47MB
~745K SLoC