10 releases

0.13.1 Apr 8, 2024
0.13.0 Feb 24, 2024
0.12.2 Jan 30, 2024
0.12.1 Dec 19, 2023
0.11.3 Aug 27, 2023

#577 in Game dev


Used in chiron

MIT/Apache

35KB
89 lines

bevy_c3d

Crates.io

A .c3d asset loader plugin for the Bevy engine

Usage

  1. Add the crate as a dependency through:
cargo add bevy_c3d

or add it to your Cargo.toml

[dependencies]
bevy = "0.12"
bevy_c3d = "0.12"

The major and minor versions should match Bevy

  1. Add the plugin:
use bevy::prelude::*;
use bevy_c3d::*;

fn main() {
    App::new()
        .add_plugins((DefaultPlugins, C3dPlugin))
        .run();
}
  1. Load the .c3d file as an asset:
fn example_load_c3d(asset_server: Res<AssetServer>, mut c3d_state: ResMut<C3dState>) {
    c3d_state.handle = asset_server.load("test.c3d");
}

Example

A full example is available at examples/basic.rs.

Clone this repository and use the command cargo run --example basic to run the example.

Support

bevy_c3d is a stand-alone crate used in Chiron, an open-source biomechanics simulation and modeling package supported by the Biomechanics Foundation.

Consider supporting our work to help us contribute more to the body of biomechanics software.

Dependencies

~35–75MB
~1.5M SLoC