2 releases
0.1.1 | Jul 19, 2024 |
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0.1.0 | Jul 19, 2024 |
#3 in #elo
16KB
191 lines
bayes_elo
A library for calculating Elo in balanced and unbalanced competitions or games.
Usage
Assuming you have installed bayes_elo crate.
use bayes_elo::BayesElo;
let mut bayes_elo_instance = BayesElo::new();
/// @params winner_elo: f64 - winner's elo.
/// loser_elo: f64 - loser's elo.
/// is_winner_advantage:bool - if winner is advantage camp.
/// @return (new_winner_elo: f64, new_loser_elo: f64).
let result = bayes_elo_instance.calculate(1700.0_f64, 1200.0_f64, true);
println!("new result: {}, {}", result.0, result.1);
assert_eq!(result.0 > 1700.0_f64, true);
assert_eq!(result.1 < 1200.0_f64, true);
let new_k = bayes_elo_instance.set_k_factor(20.0f64);
println!("new k: {}", new_k);
/// @params first_player_elo: f64 - first-player's elo.
/// second_player_elo: f64 - second-player's elo.
/// is_first_player_advantage:bool - if first-player is advantage camp.
/// @return (new_first_elo: f64, new_second_elo: f64).
let result_4_draw = bayes_elo_instance.calculate_4_draw(1700.0_f64, 1200.0_f64, true);
println!("new result_4_draw: {}, {}", result_4_draw.0, result_4_draw.1);
assert_eq!(result_4_draw.0 < 1700.0_f64, true);
assert_eq!(result_4_draw.1 > 1200.0_f64, true);
License
- GNU GENERAL PUBLIC LICENSE Version 3