#game #battleship #rust

battlerust

A Battleship game implementation in Rust

1 unstable release

0.3.0 Dec 9, 2022

#622 in WebAssembly

Apache-2.0

25KB
630 lines

Battlerust 🦀 + 🛥️

A Battleship game implementation in Rust 🦀.

Challenge

Create an application to allow a single human player to play a one-sided game of Battleships against ships placed by the computer.

The program should create a 10x10 grid, and place a number of ships on the grid at random with the following sizes:

  • 1x Battleship (5 squares)
  • 2x Destroyers (4 squares)

The player enters coordinates of the form “A5”, where "A" is the column and "5" is the row, to specify a square to target. Shots result in hits, misses or sinks. The game ends when all ships are sunk.

Deployments

Provider Stable URL
Cloudfare True battlerust.joao.me
Cloudfare True battlerust.pages.dev
Cloudfare False master.battlerust.pages.dev

Build & Run

Native

cd frontends/console
cargo build
cargo run

WASM for Web

cargo install wasm-pack
wasm-pack build --release --target=web --out-dir=frontends/web/lib -- --features wasm
cd frontends/web
npm install && npm run build
cd dist && python3 -m http.server

WASM with WASI

cd frontends/console
rustup target add wasm32-wasi
cargo build --release  --target wasm32-wasi
cd ../../target/wasm32-wasi/release
wasmtime battlerust-console.wasm

WASM Console

You can use WebAssembly.sh to play around with the WASI compliant WASM assembly and interact with this Web shell in the same way as you would in your normal OS shell.

In alternative you can use the Wasmtime WASM runtime to run the WASM binary in your local computer.

Build Automation

Build Status crates Status License

Dependencies

~290–770KB
~13K SLoC