30 releases
new 0.6.5 | Dec 8, 2024 |
---|---|
0.6.3 | Oct 4, 2024 |
0.6.2 | Jun 21, 2024 |
0.6.1 | Feb 14, 2024 |
0.2.5 | Sep 18, 2021 |
#309 in Asynchronous
294 downloads per month
99KB
1K
SLoC
Apocalypse: Simple Actor framework for Rust.
Work in progress, unusable in its current state
Acopacypse is heavily based on my experience with the actix framework, but built straight over tokio in a fully asynchronous way, and also in a very simplified way.
Here is a simple example using the framework:
use apocalypse::{Hell, Demon};
// Human demon that echoes a message with its name
struct Human {
name: String
}
// Demon implementation for the human
impl Demon for Human {
type Input = String;
type Output = String;
async fn handle(&mut self, message: Self::Input) -> Self::Output {
format!("Hey, {} here: {}", self.name, &message)
}
}
#[tokio::main]
async fn main() {
// We create one demon
let carlos = Human{
name: "Carlos".to_string()
};
// We create a hell for this
let hell = Hell::new();
let join_handle = {
let (gate, jh) = match hell.ignite().await {
Ok(v) => v,
Err(e) => panic!("Could not light up hell, {}", e)
};
// We spawn the demon in the running hell through the gate
let location = match gate.spawn(carlos).await {
Ok(v) => v,
Err(e) => panic!("Could not spawn the demon, {}", e)
};
tokio::spawn(async move {
let m1 = gate.send(&location, "hello world".to_string()).await.unwrap();
// We print the message just for show
println!("{}", &m1);
// And check that it is correct
assert_eq!("Hey, Carlos here: hello world", &m1);
});
jh
};
// We wait for all messages to be processed.
join_handle.await.unwrap();
}
Lockups
At the moment, each demon has their own thread to process requests, so the only way to cause a lockup is to create a ring of requests that starts in one demon, and ends in the same one. Avoid this situation at all costs.
Dependencies
~4–15MB
~196K SLoC