1 unstable release
0.1.0 | Jul 15, 2023 |
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#832 in Concurrency
20KB
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Android WakeLock
Safe and ergonomic Rust bindings to the Android WakeLock API. Wake locks allow an app or service to keep an Android device's display or processor awake in order to complete some work. For more information about wake locks, see the official Android guide.
Documentation
Check the documentation for up-to-date usage and examples.
License
This library is licensed under the MIT license. See the LICENSE file for details.
lib.rs
:
Safe and ergonomic Rust bindings to the Android WakeLock API. Wake locks allow an app or service to keep an Android device's display or processor awake in order to complete some work. For more information about wake locks, see the official Android guide.
In short: device battery life may be significantly affected by the use of
this API. Do not acquire WakeLock
s unless you really need them, use the
minimum levels possible, and be sure to release them as soon as possible.
Platform support
This library should work with all Android API levels. It cannot be used on any other operating system, of course.
Creating wake locks
The simplest way to create a wake lock is to use the partial
function,
which creates a partial wake lock configured with
reasonable defaults. This is the lowest level of wake lock, and is the most
friendly to battery life while still keeping the device awake to perform
computation.
If you want to create a wake lock with a different level or with different
flags, you can use WakeLock::builder
to create a Builder
that
provides methods for setting other supported wake lock options.
Creating a wake lock from Rust is a somewhat expensive operation, so it is better to create your wake locks up front and reuse them during your app's runtime as needed instead of creating them on-demand.
Acquiring and releasing wake locks
Wake locks remain dormant until they are acquired. To acquire a wake lock,
call acquire
on the wake lock. This will return a
guard object that will keep the wake lock acquired until it is dropped:
// Create the wake lock.
let wake_lock = android_wakelock::partial("myapp:mytag")?;
// Start keeping the device awake.
let guard = wake_lock.acquire()?;
// Do some work while the device is awake...
// Release the wake lock to allow the device to sleep again.
drop(guard);
Multiple threads can share the same wake lock and acquire it concurrently. As long as at least one thread has acquired the wake lock, the device will be kept awake.
use std::{sync::Arc, thread};
// Create the wake lock.
let wake_lock = Arc::new(android_wakelock::partial("myapp:mytag")?);
let wake_lock_clone = wake_lock.clone();
// Spawn multiple threads that use the same wake lock to keep the device awake
// while they do some work.
let worker1 = thread::spawn(move || {
// Keep the device awake while this worker runs.
let _guard = wake_lock_clone.acquire().unwrap();
// Do some work...
});
let worker2 = thread::spawn(move || {
// Keep the device awake while this worker runs.
let _guard = wake_lock.acquire().unwrap();
// Some more work...
});
worker1.join().unwrap();
worker2.join().unwrap();
Dependencies
~1–12MB
~83K SLoC