3 stable releases
1.0.2 | Oct 27, 2020 |
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#1042 in Audio
56KB
910 lines
winaudio
Enables audio playback of waveform audio in Windows (play sounds from wav files).
Description
This crate serves as an abstraction over the audio functions provided by the Windows Multimedia API. In particular, it enables its users to enumerate the output devices, list their capabilities, and open them for playback. Basically, it lets you play sound files in Windows:
use winaudio::wave::Player;
fn main() {
let mut player = Player::from_file("test.wav").unwrap();
player.play().unwrap();
}
If you're missing a certain function from the mmeapi.h header, feel free to open an issue or send a pull request to the project to add it. This initial version doesn't have methods to set the pitch or playback rate for example, but they can trivially be added if needed.
License
All the libraries contained in this repository are licensed under either of
-
Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
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MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.
Dependencies
~0–305KB