3 releases
0.1.2 | Jan 16, 2022 |
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0.1.1 | Jan 16, 2022 |
0.1.0 | Jan 16, 2022 |
#244 in Windows APIs
10KB
66 lines
Win-Base64 API
Description
A simple wrapper over the Windows API Base64 Encoding and Decoding
- String to Base64 (
encode
) - Base64 to String (
decode
)
Sample Code
use win_base64::decode;
use win_base64::encode;
let text = "What's up?😊🥘🍲🚩🏁🚀👌😁👍😍❤️💕🎶";
let base64_string = encode(&text)?;
let decoded_text = decode(&base64_string)?;
// If it worked, text and decoded_text would be the same
println!("Original: {}", text);
println!("Decoded : {}", decoded_text);
OUTPUT
Original: What's up?😊👌😁👍😍❤️💕🎶
Decoded: What's up?😊👌😁👍😍❤️💕🎶
Yes this supports Emojis.
Similar code to base64 library
let a = "hello world";
let b = "aGVsbG8gd29ybGQ=";
assert_eq!(encode(a)?, b);
assert_eq!(a, &decode(b)?[..]);
Multiple Decodes
-
Decode as
&mut [u8]
(decode_as_mut8
)
Probably the fastest
But the sizes are to be specified manually.
So probably the riskiest as well.let text = "What's up?"; let base64_string = encode(&text)?; let mut decoded_arr = vec![0u8; 10]; use win_base64::decode_as_mut8; decode_as_mut8(&base64_string, &mut decoded_arr)?; // If it worked, text and decoded_text would be the same println!("Original: {}", text); println!("Decoded : {:?}", decoded_arr);
-
Decode as
Vec<u8>
(decode_as_vecu8
)
Allocates a vec of the correct size Returns this vec with decoded values Safer than mut u8 as it knows the decoded sizelet text = "What's up?"; let base64_string = encode(&text)?; use win_base64::decode_as_vecu8; let decoded_vec = decode_as_vecu8(&base64_string)?; // If it worked, text and decoded_text would be the same println!("Original: {}", text); println!("Decoded : {:?}", decoded_vec);
-
Decode as String (
decode
)
Present in top most exampleuse win_base64::decode; use win_base64::encode; let text = "What's up?😊🥘🍲🚩🏁🚀👌😁👍😍❤️💕🎶"; let base64_string = encode(&text)?; let decoded_text = decode(&base64_string)?; // If it worked, text and decoded_text would be the same println!("Original: {}", text); println!("Decoded : {}", decoded_text);
Dependencies
~129MB
~2M SLoC