11 releases (6 breaking)
0.7.0 | Dec 2, 2024 |
---|---|
0.6.3 | Nov 12, 2024 |
0.5.0 | Nov 10, 2024 |
0.4.0 | Nov 10, 2024 |
0.1.0 | Nov 9, 2024 |
#184 in Graphics APIs
246 downloads per month
Used in teenygame
25KB
357 lines
wginit
wginit is a framework for initializing wgpu + winit. That's all it does!
Supported platforms
- 🟢 Linux
- 🟢 macOS
- 🟢 Windows
- 🟢 Web: Falls back on WebGL if WebGPU is not available.
- ⚠️ iOS: Gets stuck after rendering first frame. No support for app lifecycle (e.g. suspend).
- ❓ Android: Untested.
lib.rs
:
wginit is a simple framework for initializing wgpu + winit.
It only handles one device.
Dependencies
~16–49MB
~833K SLoC