2 stable releases
1.0.1 | Aug 19, 2020 |
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#1927 in Data structures
22KB
135 lines
Vec Dimension Shift
This crate is an extension for Vec<T>
that extends the dimension-shift features.
Note: vec-dimension-shift crate use an unsafe features in the internal details. As an alternative, dimension_shift_buffer is available if you want a more flexible runtime dimension shifting or safe-only implementation.
What's the "dimension shift"?
In basically,
Vec<f64>
--( Dimension shift, to the 2-dimension! )-->Vec<[f64;2]>
- Original datum type is
f64
≈[f64;1]
, 2D-shifted datum type is[f64;2]
. - Original datum element type is
f64
, 2D-shifted datum element type isf64
. - All datum elements were preserved.
- Original datum type is
Vec<[f64;2]>
--( Dimension shift, flatten! )-->Vec<f64>
- Of course, it's same too.
Implemented features
VecDimensionShift2D
,VecDimensionShift2DFlatten
and the 2..16-dimensiontrait
s forVec<T>
.make_vec_dimension_shift_n_dimension!
macro for make your desired N-dimensiontrait
s.
Note: In the default, 2D, 3D, 4D version of VecDimensionShift?D
is enabled. Set default-features=false
if you don't need these.
Example
[dependencies]
vec-dimension-shift = "*"
Example-1
1D -> 2D -> 1D -> 3D -> 1D, and modify an element:
use vec_dimension_shift::{
VecDimensionShift2D,
VecDimensionShift2DFlatten,
VecDimensionShift3D,
VecDimensionShift3DFlatten
};
fn d2_and_d3()
{
let original = vec![0.0, 1.1, 2.2, 3.3, 4.4, 5.5];
dbg!(&original);
let mut d2_shifted = original.as_2d_array().unwrap();
dbg!(&d2_shifted);
assert_eq!(d2_shifted[0], [0.0, 1.1]);
assert_eq!(d2_shifted[1], [2.2, 3.3]);
assert_eq!(d2_shifted[2], [4.4, 5.5]);
d2_shifted[1][1] = -1.0;
let flatten = d2_shifted.as_flatten();
dbg!(&flatten);
let mut d3_shifted = flatten.as_3d_array().unwrap();
dbg!(&d3_shifted);
assert_eq!(d3_shifted[0], [0.0, 1.1, 2.2]);
assert_eq!(d3_shifted[1], [-1.0, 4.4, 5.5]);
d3_shifted[1][1] = -2.0;
let flatten = d3_shifted.as_flatten();
dbg!(&flatten);
assert_eq!(flatten, vec![0.0, 1.1, 2.2, -1.0, -2.0, 5.5])
}
Example-2
- Make
trait
s just you needs (eg, 2D and 3D) - -> Make 1D * 12-length buffer
- -> Shift the dimension to 2D * 6-length buffer
- -> Shift the dimension to ( 2D * 3D ) * 2-length buffer
use vec_dimension_shift::make_vec_dimension_shift_n_dimension;
fn n_dimension_macro_generator()
{
make_vec_dimension_shift_n_dimension! { VecDimensionShift2D, VecDimensionShift2DFlatten, as_2d_array_no_check, to_2d_array_no_check, as_2d_array, to_2d_array, as_2d_array_truncate, to_2d_array_truncate, as_2d_array_padding, to_2d_array_padding, 2 }
make_vec_dimension_shift_n_dimension! { VecDimensionShift3D, VecDimensionShift3DFlatten, as_3d_array_no_check, to_3d_array_no_check, as_3d_array, to_3d_array, as_3d_array_truncate, to_3d_array_truncate, as_3d_array_padding, to_3d_array_padding, 3 }
let original = vec![0.0, 1.1, 2.2, 3.3, 4.4, 5.5, 6.6, 7.7, 8.8, 9.9, 10.10, 11.11];
dbg!(&original);
let d2 = original.as_2d_array().unwrap();
assert_eq!(d2[0], [0.0, 1.1]);
assert_eq!(d2[1], [2.2, 3.3]);
assert_eq!(d2[2], [4.4, 5.5]);
assert_eq!(d2[3], [6.6, 7.7]);
assert_eq!(d2[4], [8.8, 9.9]);
assert_eq!(d2[5], [10.10, 11.11]);
dbg!(&d2);
let d3 = d2.as_3d_array().unwrap();
assert_eq!(d3[0], [[0.0, 1.1], [2.2, 3.3], [4.4, 5.5]]);
assert_eq!(d3[1], [[6.6, 7.7], [8.8, 9.9], [10.10, 11.11]]);
dbg!(&d3);
}
License
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Dependencies
~260–720KB
~17K SLoC