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new 0.0.7 | Apr 28, 2024 |
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0.0.6 | Jan 26, 2024 |
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Tick ID
A session unique Tick ID. Usually used for game simulation ticks.
lib.rs
:
The value type TickId that specifies a specific tick in a simulation.
Usually a tick is 16 ms or 32 ms, but can be any integer period of time, except 0.