16 releases
0.2.0 | Mar 22, 2023 |
---|---|
0.1.13 | Mar 7, 2022 |
0.1.8 | Jun 7, 2021 |
0.1.3 | Oct 23, 2020 |
0.1.0 | Apr 27, 2020 |
#134 in WebSocket
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Thruster-SocketIO
This is a socket.io binding library for thruster. It allows developers to use thruster as the http server with a layer of socket.io over it.
Note: This library is still under development. As of now, only websockets are implemented as a transport, polling on the other hand is a work in progress.
Usage
Note: Currently, this library only works with a hyper-based server of thruster.
To hook up the middleware, simply do the following:
let mut app = App::<HyperRequest, Ctx, ()>::create(generate_context, ());
...
app.get("/socket.io/*", async_middleware!(Ctx, [io]));
You'll need the io middleware which looks like this
use thruster_socketio::{handle_io, socketio_handler, socketio_listener, SocketIO};
...
#[socketio_listener]
async fn handle_a_message(socket: SocketIO, value: String) -> Result<(), ()> {
println!("Handling [message]: {}", value);
for room in socket.rooms() {
println!("sending to a room: {}", room);
socket.emit_to(room, "chat message", &value).await;
}
Ok(())
}
#[socketio_listener]
async fn join_room(mut socket: SocketIO, value: String) -> Result<(), ()> {
println!("{} joining \"{}\"", socket.id(), &value);
socket.join(&value).await;
Ok(())
}
#[socketio_handler]
async fn handle<'a>(mut socket: SocketIO) -> Result<SocketIO, ()> {
socket.on("chat message", handle_a_message);
socket.on("join room", join_room);
Ok(socket)
}
#[middleware_fn]
pub async fn io(context: Ctx, _next: MiddlewareNext<Ctx>) -> MiddlewareResult<Ctx> {
handle_io(context, handle).await
}
There are a few key pieces in the above code:
io
is simply a middleware wrapper around the handlerhandle
and the#[socketio_handler]
macro represent the entrypoint for a socket when it's picked up by thruster. This is where you should add any socket initialization socket (on a per connection basis) as well as any listeners that you might want to add to a given socket.handle_a_message
,join_room
, and#[socketio_listener]
are listeners (and a macro) that are fired when certain events are received from a socket. This is likely where the bulk of your logic and processing will live.
Multi-server
Currently, we support redis as an adapter for messages. The usage of this is fairly seemless, simply add a block like this to your initialization logic:
use thruster_socketio::adapter;
use thruster_socketio::redis_pubsub::{
connect_to_pubsub,
RedisAdapter
};
...
tokio::spawn(async {
let _ = connect_to_pubsub("redis://127.0.0.1/", "socketio-example").await.expect("Could not connect to redis :(");
adapter(RedisAdapter{});
});
Dependencies
~16–26MB
~380K SLoC